![]() Kerbal Space Program: couldn't get it to work. Didn't really get to spend much time testing it.ĭeus Ex HR: Needs more adjustment with FOV, seems way to zoomed in. Heard a freaky noise while in night vision mode and noped the hell out of it quickly. Outlast: Changed around the FOV settings in the game ini files, looks like it runs great. Seems like in runs very well in Geometry mode though. As stated, this is a huge release for the vorpX team, to illustrate that fact, here’s the full change log for v0.8.0. Need to get the FOV over 90 though.īorderlands 2: Had to really adjust mouse sensitivity and headtracking sensitivity. ![]() VorpX is essentially a 3D driver for DirectX 9, 10, 11, and OpenGL that gives you the ability to play many standard, modern games games not specifically designed for VR on your Rift and Vive. Thief 2014: Looks like it runs just as well as Bioshock Infinite, Might be the next game I try out.īlack Mesa mod: looks like it runs very well, Geometry mode is a little wonky, better in Z-Adaptive. Here's what's involved in getting it set up, as well as a list of some of the games that work best with VorpX. GTA IV: Super choppy in anything but regular rift mode. No GTA V car mod list can be complete without including one or two classics. Bioshock Infinite runs perfectly for me with Vorpx and is quickly turning out to be my most immersive VR experience yet. VorpX is a tool which adapts many non-VR games to be played with VR headsets. Gladly give up 3D if it means super smooth headtracking in Skyrim.īest game with no adjusting to Vorpx settings I have tried: Bioshock Infinite. Skyrim took some tinkering around, ended up running it in Z-normal mode, and was able to actually get it to play along with ENB files and almost no loss in headtracking. ![]()
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